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CLOCK TOWER QUEST STRATEGY
Starting location: Inside the Clock Tower, south of Ardougne. Talk to Brother Kojo.
Quest difficulty level: Medium.
Reward: 500gp.
Quest points gained: 1.
Required Skills: You must be able to defeat or run from at least one level 53 ogre.
When you go down into the basement, you will see a square on the floor with four different colours. They will all point to the way to go to get the cog of that colour.
White Cog: First find the rat poison. This is in the basement of the clock tower. Try to find where the cages of dungeon rats are and on that hallway you will find the rat poison. Pull the levers, first lever that you\'ll find will be up and last one will be down. Now the gates should open. Use rat poison with the trough and then go to the closed gate. It will open, now get the cog and go upstairs. Go to the upper most floor and put the white cog on the white pole.
Blue Cog: Go outside and head east until you find a monk with barrels and go down the ladder and continue until you see an odd looking wall, push it and get the blue cog. Go in the Tower and put it on the second floor blue pole.
Red Cog: Go down to the basement again, and enter the south-eastern door, go all the way to the end of the hallway, and you\'ll see some ogres. Go past the ogres and get the red cog and put it on the first floor on the red pole.
Black Cog: Get a bucket of water. (A bucket is near the drunk monk at the barrels. Use bucket with well to get bucket of water). Go down into the basement and go to the spiders, put the water on the cog and then pick it up. Put the black cog on the black pole in the basement.
DEMON SLAYER QUEST STRATEGY
Starting location: Go to the Bedabin Camp and speak to the Archaeologist, south-west of the Shantay Pass near Al-Kharid.
Quest difficulty level: Hard.
Reward: 20,000 magic xp and Ancient magiks.
Once you have completed the quest you will be able to buy an ancient staff for 80,000gp.
Quest points gained: 3.
Required skills: Lvl 10 Slayer, Lvl 50 Firemaking, Lvl 50 Magic, Lvl 53 Thieving.
Required items: Several Shantay passes, waterskins, knives, 12 magic logs, 6 steel bars, 6 molten glass, 1 charcoal, 1 ashes, 1 blood rune, 1 lot of bones, 1 cake, 1 silver bar, 1 garlic, 1 pestle and mortar, 1 spiked boots, 650gp, 1 lot of spices, lockpicks, anti poison potions, 1 pair of ice gloves, 1 fire staff, 1 tinderbox, 1 face mask, weapon, armour, prayer potions, super potions, stat restore potions, and plenty of good food.
Required quests: Digsite Quest, Priest in Peril Quest, Temple of Ikov Quest, Tourist Trap Quest, Troll Stronghold Quest, Waterfall Quest.
Monsters: Ice Trolls (Lvl 120-124), Kamil (Lvl 154), Dessous (Lvl 139), Damis (Lvl 103 and 174).
NPC: Archaeologist, Archaeologist Expert (Terry Balando), Bartender, Eblis, Troll child, Ice Troll, Troll mother, Troll father, Malak in Canafis bar, Ruantan, High Priest on Entrana, Rasool.
DESERT TREASURE QUEST WALKTHROUGH
The Beginning section: Go to the quest start point in Bedabin camp, west part of the desert and speak to the Archaeologist. You\'ll learn that he thinks there?s great treasure in the desert. He will ask you to deliver an etched note to a colleague of his. You can find the colleague in the examining hall in the south part of the digsite area. Speak to the archaeology expert and he will translate it for you. Go back to the Bedabin camp. Speak to the archaeologist again and agree to split the treasure equally (50/50).
Head south to the bandit camp and talk to the bartender. Buy a beer for 650gp, then talk to him again. Talk to him about diamonds, then talk to Elbis in the east part of the camp. Elbis tells you that he can craft some scrying glasses to help you find the diamonds. He needs 12 magic logs, 6 steel bars, 6 molten glass, 1 heap of ashes, 1 bones, 1 piece of charcoal and 1 blood rune. Give the items to him.
South and east of the camp on a small hill is Elbis, surrounded by six mirrors. Look into each of them to find the locations related to the diamonds. Four of them are true and two are false.
Diamond of Shadow section: North of Ardougne you find a man named Rasool. Speak to him and he tells you that someone has stolen a gilded cross from him and that you have to get it back. Go to the bandit camp south of where you started quest. Find a tent with a locked chest in it in the southern part of the camp. Open the chest using a lockpick and take out the gilded cross. Go back to Rasool and give him the gilded cross. He gives you the ring of visibility. Equip the ring of visibility and a trap door will appear in the fenced off area. Open the trap door and go down the ladder into Damis\' Lair. Go though the long tunnels as far to the east as you can. You will encounter level 63 shadow hounds and level 80 giant skeletons. Kill Damis (level 107) using protection prayers. Kill Damis again as he respawns in a stronger form (level 174). Pick up the Diamond of Shadow and run back out again.
Diamond of Blood section: Go to the Canifis bar, as you approach you should see a sequence where a Vampire called Malak collects blood from the bartender Rovar. He then calls you over. Tell him you are looking for the diamond and he will tell you Dessus has it. Malak tells you where he is and how to kill him. He wants you to kill Dessous so that he can own more land. Go to Draynor (glory amulet teleport is best) and go down the trap door near the jail and find the man called Ruantan living in the sewers. Give him your Silver bar and he will make it into a Silver pot. Go to Entrana with your pot and get it blessed by the high priest in the chapel. Go back to Malak, tell him you have the items and he will drain some blood for you. Crush the garlic with a pestle and mortar and add it to the blood. Also add the spice. Get weapons, armour and food and prepare for battle. Walk south from the Canifis Slayer master until you hit the swamp (just west of werewolf agility course). Walk as far south and east as possible in the myreque area. You will have to cross a bridge and will eventually come to a graveyard. Use the pot on the vampire\'s grave and he attacks you. Kill him. You can attack him with ranged or a halberd from behind the fence. When he dies go back to Malak in the Canafis bar and he will give the Diamond of Blood to you.
Diamond of Ice section: Teleport to Trollheim and go north to the ice gate. Give the troll child your cake and he will tell you that his mum and dad have been frozen solid by a nasty man who claimed they stole a diamond from him. Squeeze through to the next area. You will get hit occasionally and your stats slowly drain because of the effect of the cold weather. Run until you see the frosty cave. Kill the trolls until all the icicles covering the entrance have fallen off. If using magic cast fire offensive spells to kill the trolls. Squeeze through the cave. Put prayer on and get past the big scary wolves. You feel an evil presence near and you find the \'bad man\' called Kamil (level 154). Battle him using protection prayers while drinking restore potions and prayer potions. He drops a super restore potion and two chocolate cakes when he dies. Keep walking, forward and spiral around the mountain. Walk until you see an icy trail. Put on the spiked boots. Start up the slippery path. After you have crossed the bridge you will find two frozen trolls, these are the parents of the troll child. Smash the ice to set them free. Teleport back to Trollheim and go to the child again. He gives you the Diamond of Ice.
Diamond of Smoke section: Go south and east of the Bandit camp until you reach the smoking well located south east of the desert mining camp. Make sure you are wearing your face mask. Climb down the well. Walk to the far north east of the cave. Light the north east torch with your tinderbox. Then light the south east one. Then the north west torch, and finally the south west torch. When all four torches are lit you get a message saying you should claim your key. Run to the middle of the west section in a large square room with fire giants. Open the chest in the middle of the room before any of the torches go out to find a key. Run back to the east part of the cave, you will see a gate. Open it with your new key. A fire demon named Fareed (level 167) will appear. He will make you drop your weapon if you are not wearing your ice gloves during battle. He attacks with Melee and Magic. Turn on your prayer and start fighting. When the demon dies teleport or run back out.
Pyramid section: Go back to Elbis and talk to him. Go to the Pyramid south east of Elbis. Use the four Diamonds on the four Obelisks surrounding it. The colour of each obelisk will show which diamond to use with it. The pyramid is now open. Run through the pyramid and you will encounter scarabs (level 92) and mummies (level 103). There are also random pits that can appear and you will fall through and end up outside again. When you reach the bottom level chamber, the spirit of Azzanadra will appear. Speak to it. This completes the quest.
Starting location: East of Varrock there will be a path heading south, follow it until you come along a gate. Go through the gate and into the building ahead. Talk to the Examiner to start the quest.
Quest difficulty level: Medium.
Reward: 2,000 Herblore exp, 15,300 Mining exp and 2 gold bars. You will also get either a chocolate cake or something to drink.
Quest points gained: 2.
Required Skills: Level 25 thieving, 10 agility and 10 herblore.
Required Items: A cup of tea (which can be bought near east Varrock bank for 10gp or you can steal it from the stall), a pair of boots & gloves, pestle and mortar, empty vial and a tinderbox.
DIGSITE QUEST WALKTHROUGH
The Start: After talking with the examiner, you will need to go and get a signed recommendation from the curator in the Varrock Museum. Now go to the Varrock Museum and talk to the curator and ask him to sign your recommendation. Return to the digsite and give the recommendation to the Examiner.
Rock Samples: If you take the exam now, no matter what answer you pick you will always be wrong. To learn the correct answers you must go to the digsite, which is north of the building you are in. Once in the digsite, talk to all three of the students and ask them to help you with your test. Each will ask you to return their lost rock sample.
The first rock sample: This can be found by pick pocketing a workman in the digsite until you find a rock sample. While you\'re pick pocketing, get a specimen brush as well, you will need this later on.
The second rock sample: This can be found in a bush south, outside the digsite by the large Urn. Search all the bushes until you find it (there should only be two bushes there).
The last rock sample: This is in the river. Go back to the digsite, pickup a panning tray in the large tent and go talk to the Panning Guide. If you ask him if you can pan in the river he tells you he is thirsty, give him the tea and he will let you pan in the river. Continue to pan all of the spots you can reach from that side of the river until you find the last rock sample. Hand over the rocks to the students and they will tell you the correct answers, remember them, or write them down which is easier.
Exams: Using the answers the students told you complete the exam and receive your level 1 certificate. For the second and third level exam simply go ask each of the student\'s the questions again and they will tell you the answers you need, when you have all the answers for the level 2 exam, go back and take it, then go back to get the answers for the level three exam. For the third exam, the female student will ask you for an Opal. Pan in the river in different locations until you find the Opal, and then return to her for the answer. After getting all of your exam certificates, take them to the curator. You now have access to dig in any level digging areas.
Talisman of Zaros: Now go into the middle of the site and look for some sacks, search the sacks to find a specimen jar, next you\'ll have to pickpocket a workman until you get a specimen brush, it can take some time, but you\'ll get it. After this go to any level 3 digsite and dig until you find a \"Talisman of Zaros\" bring this item to the archaeological expert and use it on him. He will now allow you to go down into the northern winch by giving you a letter, give it to any of the workmen.
Explosive compound: Pickpocket a workman until you have 2 ropes, and go down the northern winch into the mine shaft. In the back of the mineshaft will be a workman, constantly beg him for the key until he finally gives in. Search the specimen tray near the tent, you will find charcoal. Use the charcoal with your pestle and mortar to grind it into ground charcoal. Now open the chest in the tent with the key and take the undefined powder. Use some of your tools on one of the barrels with the red X on it until it opens.
Liquid: Get the liquid from the barrel by using your empty vial on it. Go back down the southern winch and grab an Arcenia Root. Take all of this to the archaeological expert back at the building to the south. Use the undefined powder and liquid with him to discover that the powder is Ammonium Nitrate and the liquid is Nitroglycerin. Put the Ammonium Nitrate into the vial with the Nitroglycerin, and then add the Arcenia Root and ground charcoal to produce the Explosive Compound.
Underground altar: Go back to the digsite and enter the western winch again. You will notice the bricks are still blocking the way, but this time use your Explosive Compound on the bricks. Now use the tinderbox with the bricks to light it. This will clear the bricks out of the way. There will be some skeletons inside that are level 25. Go past the skeletons and in the middle of the room pick up the stone tablet.
Zamorak the impostor: Take the tablet back to the expert and he will tell you a story and reward you. This completes the quest.
Money from finished Quests:
(THIS WILL REQUIRE FINISHED QUESTS)
when you finish a quest, go to ppl that haven\'t finished that quest and help them for 1k or 500gp or how much u want. (u might get luckey or not)
Then after u helped finish the quest that guy has to give u your amount.
So if they don't have enough money, ask them for a valuble item. THIS MIGHT NOT WORK!
Knight Swords Quest:
If ur on the knights sword quest and u want a sword just like it. It is simple. All you have to do is go to the exclamation point (!) just below Rimmington and go to the blurite ore which is the blue rocks, then get two ore and keep one for yourself, then just do the same thing you would for the knights sword but you have to make the two at the same time. If you are a low level then take a lot of food with you to regain health. Its worth it to have a styleish sword.
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